

(even though Black Dragon Ninja’s effect says it can only be used once per turn, this doesn’t apply when your Black Dragon Ninja is banished and comes back, same logic applies with attacks normally a monster can only attack once per turn, however if it leaves the field and gets special summoned that same turn it can attack again) If you control 1 Black Dragon Ninja, 1 Red Dragon Ninja and 1 Ninjitsu Art in your hand, and you attack with Red Dragon Ninja, but he is affected by Wall of Disruption, and for example you are about to lose all your remaining life points because of the damage you will take, you can activate Black Dragon Ninja’s effect by sending itself and the Ninjitsu Art card in your hand to the graveyard to banish your Red Dragon Ninja, that way it will get summoned again immediately but without the attack reduction. You can activate Black Dragon Ninja’s effect during the Battle Step, this means that if your Ninja was affected by for example Wall of Disruption/Enemy Controller/Windstorm of Etaqua, you can undo that effect by banishing and resummoning your ninja. If you know he has a Cyber Angel Benten in his hand, he’ll still be able to summon Dakini even if you banish Idaten, that’s why there are situations you’ll have to banish a Cyber Angel Petit, if he doesn’t have another monster with 2 stars in his hand, it’s very unlikely he can match the required amount of stars perfectly for Machine Angel Absolute Ritual and he won’t be able to summon Dakini. Sometimes, if you keep track of your opponent’s hand, banishing Idaten won’t be the best play. That’s why the only play you can make is to banish your opponent’s Idaten when he activates another ritual spell (if you think he’ll summon Cyber Angel Dakini), that way if he doesn’t have enough monsters to tribute, or he can’t match the exact amount of stars required for Machine Angel Absolute Ritual, he won’t be able to summon Cyber Angel Dakini (your opponent will have to show their hand), and the ritual spell will be sent to the graveyard. If your opponent is smart enough to bring out a Cyber Angel Idaten, and tribute the Idaten for Cyber Angel Dakini there is almost nothing you can do to win now because its attack will be too high. If you control a Black Dragon Ninja, and your opponent summons a Cyber Angel Dakini and activates its effect, you’ll want to use Black Dragon Ninja’s effect in response to banish itself, that way it will come back unharmed at the end of the chain, and unless your opponent tributed a Cyber Angel Idaten, your attack will be higher than his, making you in control of the duel. This is the strongest effect in this deck as it allows you to get in more attacks, avoid nasty effects on your Black Dragon Ninja/other Ninjas you control just get rid of a face-up OR face-down monster your opponent controls that poses a threat.

The most important thing to note is that you can choose to banish your own Black Dragon Ninja, which will cause him to be immediately special summoned again after he leaves the field. If this face-up card (Black Dragon Ninja) leaves the field, special summon all monsters banished by this card’s effect to their owner’s field. This monster’s effect states that you can send 1 Ninja monster and 1 Ninjitsu Art card from hand and/or face-up from your field to the graveyard, then (after they are in the graveyard) you can target 1 monster on the field (either player’s field) and banish it.
